Show simple item record

dc.contributor.advisorMellizo Guaqueta, Nelsonspa
dc.contributor.authorJaramillo Arias, Angie Yulianaspa
dc.coverage.spatialBogotá, Colombiaspa
dc.date.accessioned2021-07-10T01:36:45Z
dc.date.available2021-07-10T01:36:45Z
dc.date.issued2021
dc.identifier.urihttp://hdl.handle.net/20.500.12209/13403
dc.description.abstractThe present research is an Exploratory Action Research that aims at developing a contextualized proposal for eleven-grade students from IED Colegio Sorrento in an English as Foreign Language Classroom (EFL). The proposal arises from the analysis of the diagnostic test and the students' difficulties. Based on these results, it is intended to promote their Oral Interaction Skills by using Board Games in the student’s learning process through the Game-Based Learning Approach. Additionally, there are some recommendations regarding the application of the activities and the material proposed.spa
dc.format.mimetypeapplication/pdfspa
dc.language.isoeng
dc.publisherUniversidad Pedagógica Nacionalspa
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectInglés como lengua extranjeraspa
dc.subjectHabilidades de interacción oralspa
dc.subjectJuegos de mesaspa
dc.subjectEnfoque de aprendizaje basado en juegosspa
dc.titleFostering oral interaction skills while using board games in an efl classroom.spa
dc.publisher.programLicenciatura en Español y Lenguas Extranjerasspa
dc.subject.keywordsEnglish as a foreign languageeng
dc.subject.keywordsOral interaction skillseng
dc.subject.keywordsBoard gameseng
dc.subject.keywordsGame-based learning approacheng
dc.type.hasVersioninfo:eu-repo/semantics/acceptedVersion
dc.rights.accessrightsinfo:eu-repo/semantics/openAccess
dc.rights.accessrightshttp://purl.org/coar/access_right/c_abf2
dc.relation.referencesAmaya, C., (2019). Building up Speaking Skills Through a Grammar of Meaning and Communicative Games.(Tesis de pregrado) Universidad Pedagógica Nacional, Bogotá.
dc.relation.referencesAriza, E., (2001). Interacting in English Through Games. Profile (2nd ed).
dc.relation.referencesBell, K. (2011). How ESL and EFL classrooms differ. Oxford University Press.
dc.relation.referencesBrown, G., & Yule, G. (1983). Teaching the spoken language. Cambridge university press.
dc.relation.referencesBryman (2012). Qualitative Research going deeper.. In "EER500 Introduction to Educational Research".
dc.relation.referencesBurns, A. (2010). Doing action research for English language teachers. A guide for practitioners. New York: Routledge.
dc.relation.referencesCarr, K. & Kalmbach, D. (2010). Becoming a teacher through action research. New York: Routledge.
dc.relation.referencesCatron, C & Allen, J (2007). Early Childhood Curriculum: A Creative Play Model, (4th Ed).
dc.relation.referencesCheck J., Schutt R. K. Survey research. In: J. Check, R. K. Schutt., editors. Research methods in education. Thousand Oaks, CA: Sage Publications; 2012. pp. 159–185.
dc.relation.referencesChu, S., & Martinson, B. (2008). Game-based learning in design history. In Handbook of Research on Effective Electronic Gaming in Education (pp. 478-488). IGI Global.
dc.relation.referencesColegio Sorrento I.E.D. (2019). Manual de convivencia. Bogotá, Colombia.
dc.relation.referencesCouncil of Europe (2004). The common European framework of reference for languages: learning, teaching, assessment. Retrieved 05 October 2009 from http://www.coe.int/T/DG4/Linguistic/Source/ Framework_EN.pdf
dc.relation.referencesCrandall, J. (1999). Cooperative language learning and affective factors. In J. Arnold (Ed.). Affect in language learning (pp. 226-245). Beijing, China: Foreign Language Teaching and Researching Press.
dc.relation.referencesCreswell, J. (2014). Research Design. Qualitative, Quantitative and Mixed Methods Approaches. London: SAGE Publications, Inc.
dc.relation.referencesCropley, A. J. (2019, 2nd updated, revised, and enlarged edition). Qualitative research methods: A practice-oriented introduction for students of psychology and education. Riga, Latvia: Zinātne.
dc.relation.referencesElias, M (2006). The connection between academic and social-emotional learning. In M.J Elias and H. Arnold, The Educator’s Guide to Emotional Intelligence and Academic Achievement.
dc.relation.referencesEllis, R. & Shintani, N. (2014). Exploring Language Pedagogy through Second Language Acquisition Research. Routledge.
dc.relation.referencesEsquivel., L. (2019). Gamification: A Mission to Foster Student Engagement and Interaction in the EFL Classroom. (Tesis de pregrado) Universidad Pedagógica Nacional, Bogotá.
dc.relation.referencesGarton, S.; Graves, K. (2014). Materials in ELT: Current Issues. In International Perspectives on Materials in ELT. Garton and K. Graves editors. Palgrave Macmillan: 1-15.
dc.relation.referencesGiven, L. M. (2008). The sage encyclopedia of qualitative research methods. Thousand Oaks, CA: Sage.
dc.relation.referencesGonzalez, A. (2006). On Materials use training in EFL teacher education: Some reflections. Profile Journal, 7, 101-11.
dc.relation.referencesGozcu, E & Caganaga, C., K (2016). The importance of using games in EFL classrooms. Cypriot Journal of Educational Science. 11 (3), 126 -135.
dc.relation.referencesGutierrez, D (2005). A Practitioner’s Guide To Gamification Of Education. Profile (6th ed).
dc.relation.referencesHadfield., J. (1999). Intermediate vocabulary games. Harlow: Essex Longman.
dc.relation.referencesHalliday, M.K., 1978. Language as social semiotic. Edward Arnold, London.
dc.relation.referencesHarmer, J. (2001). The practice of English language teaching. Essex: Pearson Education.
dc.relation.referencesHopkins, D. (2008). A teacher’s guide to classroom research. Open University Press.
dc.relation.referencesHuang, W & Soman, D., (2013). A Practitioner’s Guide To Gamification Of Education. Rotman School of Management. University of Toronto.
dc.relation.referencesIbarra, S. (2002). Understanding the task-based approach in communicative classroom teaching. Interlenguajes, 3 (2), 44- 51.
dc.relation.referencesKostelnik, M., Soderman, A. & Whirem, A. (2014). Developmentally Appropriate Curriculum Best Practices in Early Childhood Education. Pearson Education Limited.
dc.relation.referencesLestari, U. & Setiawan, D. (2017/11/10). Data Collection Methods on Learning Outcome, Student Achievement, and Academic Achievement. GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling, Vol 7, No 2, pp. 164-173.
dc.relation.referencesLinares, E., (2018). Enhancing Speaking through Board and Table Games in an EFL Classroom. (Tesis de Maestría). Universidad Externado de Colombia, Bogotá.
dc.relation.referencesLeduc, (2015). Conseillère pédagogique à l’éducation préscolaire, CSDM.
dc.relation.referencesLisans, Y. (2008). Teaching English to Primary Schools Students Through Games. Selcuk University. Selcuk.
dc.relation.referencesLuu Trong Tuan; Nguyen Thi Kim Nhu/Studies in Literature and Language Vol.1 No.4 2010.
dc.relation.referencesMason, J. (2002). Qualitative Researching. Second Edition. London • Thousand Oaks • New Delh: SAGE Publications.
dc.relation.referencesMerriam, S. (2009). Qualitative Research. A guide to design and implementation. San Francisco: Jossey-Bass.
dc.relation.referencesMinisterio de Educación Nacional. (2013). Programa Nacional de Inglés 2015-2025.
dc.relation.referencesMorin, A. (2011). Self-awareness Part 1: Definitions, measures, effects, function, and antecedents. Social and Personality Psychology Compass, 5/10, 807-823.
dc.relation.referencesMostowfi, S., Mamaghani, N. & Khorramar, M. (2016). Designing Playful Learning by Using Educational Board Game for Children In The Age Range of 7-12: (A Case Study: Recycling and Waste Separation Education Board Game) International Journal of Environmental & Science Education 2016, Vol. 11, No. 12.
dc.relation.referencesMoyano, A,. (2019). Boosting Oral Skills Within an Inquiry-Based Learning Framework and Audio-visual Aids. (Tesis de pregrado) Universidad Pedagógica Nacional, Bogotá.
dc.relation.referencesNation, I. S., & Newton, J. (2008). Teaching ESL/EFL listening and speaking. Routledge.
dc.relation.referencesNational Scientific Council on the Developing Child. (2004). Young children develop in an environment of relationships. Working Paper No. 1. Retrieved from http://www.developingchild.net
dc.relation.referencesNúñez, A., Téllez, M. & Castellanos, J. (2013). Proposal for the research line materials development and didactics ascribed to the research group: Critical pedagogy and didactics for social transformation. Bogotá: Universidad Externado de Colombia.
dc.relation.referencesOrozco, P. (2012). Bilingual learning environment: Innovacion en el aprendizaje del inglés. In Ortiz, G., Amaya, G., Cabrera, J., Santamaría, J.C., Ángel, N., Zea, L., et al. Innovar en la escuela: una apuesta transformadora de la enseñanza y el aprendizaje. (pp. 107-118). Bogotá, Colombia: Instituto para la Investigación Educativa y el Desarrollo Pedagógico, IDEP.
dc.relation.referencesPorquier, R., (1984). Communication exolingue et apprentissage des langues. Acquisition d'une langue étrangère III. Paris, 17-47.
dc.relation.referencesPhilip, J., Oliver, R., & Mackey, A. (Eds.). (2008). Second language acquisition and the younger learner: Child's play? (Vol. 23). John Benjamins Publishing.
dc.relation.referencesRahman, M. M. (2010). Teaching oral communication skills: A task-based approach. ESP world, 9 (1), 1-11.
dc.relation.referencesRichards, J. (2008). Teaching Listening and Speaking. From Theory to Practice. Cambridge University Press.
dc.relation.referencesRodriguez, J., (2017). Oral Interaction Through Cooperative Games. (Tesis de pregrado) Universidad Pedagógica Nacional, Bogotá.
dc.relation.referencesSalen, K., & Zimmerman, E. (2004). The rules of play: Game design fundamentals. Cambridge, MA: MIT press.
dc.relation.referencesSmith, R. & Rebolledo, P. (2018). A Handbook for Exploratory Action Research. British Council.
dc.relation.referencesTarvin, L. D. (2014). Communicative Competence: Its Definition, Connection to Teaching, and Relationship with Interactional Competence (Undergraduate degree).
dc.relation.referencesTedick, D. J., Christian, D., & Fortune, T. W. (Eds.). (2011). Immersion education: Practices, policies, possibilities (Vol. 83). Multilingual Matters.
dc.relation.referencesTrybus, J. (2015). Game-Based Learning: What it is, Why it Works, and Where it’s Going. New media institute.
dc.relation.referencesTomlinson, B. (2014). Development materials for language teaching. 2nd Ed. London: England Bloomsbury Academic.
dc.relation.referencesTudor, I. (2001). The Dynamics of the English classroom. Cambridge: Cambridge University Press.
dc.relation.referencesUrrutia León, W., & Vega Cely, E. (2010). Encouraging Teenagers to Improve Speaking Skills through Games in a Colombian Public School. PROFILE Issues in Teachers' Professional Development, 12(1), 11-31.
dc.relation.referencesVera, E., Buitrago, Z., Chapeton., (2016). An Informed and Reflective Approach to Language Teaching and Materials Design.
dc.relation.referencesWarschauer, M., & Healey, D. (1998). Computers and Language Learning: An Overview. Language Teaching, 31, 51-71.
dc.relation.referencesZhang. 2010. Cooperative Learning in the Classroom. Va: Curriculum Development.
dc.publisher.facultyFacultad de Humanidadesspa
dc.type.localTesis/Trabajo de grado - Monografía - Pregradospa
dc.type.coarhttp://purl.org/coar/resource_type/c_7a1feng
dc.description.degreenameLicenciado en Español y Lenguas Extranjerasspa
dc.description.degreelevelPregradospa
dc.type.driverinfo:eu-repo/semantics/bachelorThesiseng
dc.identifier.instnameinstname:Universidad Pedagógica Nacionalspa
dc.identifier.reponamereponame: Repositorio Institucional UPNspa
dc.identifier.repourlrepourl: http://repositorio.pedagogica.edu.co/
dc.rights.creativecommonsAttribution-NonCommercial-NoDerivatives 4.0 International


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record

https://creativecommons.org/licenses/by-nc-nd/4.0/
Except where otherwise noted, this item's license is described as https://creativecommons.org/licenses/by-nc-nd/4.0/